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1. Tweak the Burst Rifle - in Feedback/Requests [original thread]
The more bullets per burst, the less control you have.
- by RHYTHMIK Designs - at 2013.06.01 07:12:00
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2. [Request/Feedback] Re-Stocking Gear - in Feedback/Requests [original thread]
I agree. Also since CCP is doing all these 'sales' for suits with equipment that is only available through Merc packs, they should just go ahead and add those items to the marketplace as AUR items (hacked droplink, fused locus grenades, etc)
- by RHYTHMIK Designs - at 2013.03.19 19:33:00
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3. [Feedback Request] Kinetic Catalyzer - in Feedback/Requests [original thread]
Go off what Bojo said, make the movement bonus 60%of the sprint bonus. So with a std. KC, you'd get a 3% movement bonus and 5% sprint bonus. Advanced - 4.8% move, 8% sprint. Proto - 7.2% move, 2% sprint. I think that seems fair.
- by RHYTHMIK Designs - at 2013.03.19 19:23:00
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4. have a total SP cap instead of weekly caps. - in Feedback/Requests [original thread]
How would boosters work for someone who is at the max SP threshold?
- by RHYTHMIK Designs - at 2013.03.18 02:38:00
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5. [Feedback & Suggestion] Assault Rifles as sidearms. - in Feedback/Requests [original thread]
Like some of the ideas posted. I think a combination of them would be nice. Maybe CCP can create a Weaponry Proficiency skill? It would allow you to fit any light weapon as secondary, and could work 1 of 2 ways: 1. Each level would pertain to a ...
- by RHYTHMIK Designs - at 2013.03.18 02:31:00
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6. [Suggestion] Jumping/Bunny Hopping - in Feedback/Requests [original thread]
Git yo reel lyfe outta my vidya gaemz!!!!
- by RHYTHMIK Designs - at 2013.03.13 18:47:00
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7. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
Tidaen wrote: Jathniel wrote: Tidaen wrote: stuff . Yeah, the tears would be wonderful. lol, but I see what you mean about adding an element of danger to it. How about instant shield failure if you are shot WHILE your cloak is acti...
- by RHYTHMIK Designs - at 2013.03.13 16:25:00
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8. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
digi mech wrote: a cloak would in my opinion ruin the game.. every other game I have played where a cloak for a sniper was available would result in them sitting in corners waiting for unsuspecting visitors.. camping away and then blam, unsusp...
- by RHYTHMIK Designs - at 2013.03.08 00:47:00
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9. [Request] Please make Kinetic Catalyzers also increase movement speed. - in Feedback/Requests [original thread]
Any thoughts?
- by RHYTHMIK Designs - at 2013.02.26 21:13:00
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10. [Request] Please make Kinetic Catalyzers also increase movement speed. - in Feedback/Requests [original thread]
Kinetic cataylers should not only increase sprinting speed, but base movement and strafing speeds as well. And in regards to increasing strafe speed using a catalyzer, I think using a module slot is a fair trade off to that increase.
- by RHYTHMIK Designs - at 2013.02.26 07:46:00
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11. The new starter kit on PSN market - in Feedback/Requests [original thread]
Its exactly what the name states, a "Starter" pack. Yes the Merc pack is a better value, but you still get 24,200 Aur worth of stuff when just buying the Aurum right out for the same amount would only get you 21,000 Aur. It is something will allow...
- by RHYTHMIK Designs - at 2013.02.20 11:15:00
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12. [Bug] Dropsuits not depleting. - in Feedback/Requests [original thread]
Everything was BPO except the my gun (GEK), but I restarted my system and it sorted itself out. I was also told the suits were still depleting but the # show was just not going down.
- by RHYTHMIK Designs - at 2012.12.29 02:21:00
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13. [Bug] Dropsuits not depleting. - in Feedback/Requests [original thread]
Now I'm not complaining about this glitch :-) but some way or another my deplete-able dropsuits are now not depleting. It happened after a match where I restocked a one suit while in match fro the respawn screen. I have turned off my system yet, s...
- by RHYTHMIK Designs - at 2012.12.29 01:09:00
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14. [Bug] Neocom mail and Chat mail not sync, causing disconnect upon trying to read. - in Feedback/Requests [original thread]
Basically it seems the two are not sync in real time, and if you try to read a mail in your chat notifications that you've already deleted from your Neocom, it disconnects you from the server. I don't know if I'm the only one, but maybe someone el...
- by RHYTHMIK Designs - at 2012.12.26 13:07:00
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15. [Feedback] Grenade Throwing - in Feedback/Requests [original thread]
Throwing grenades still feel off to me, even more so after coming back to Dust from a couple of other shooters. The animation and speed at which the grenade is thrown feels slow, and the throwing arc feels weird. Is there any thing in the works to...
- by RHYTHMIK Designs - at 2012.11.28 03:19:00
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16. [Request] Please increased the strafe speed! - in Feedback/Requests [original thread]
Jason Pearson wrote: I actually like it like this, saw a lot less people dancing around eachother and actually using cover to fight. I've seen a group of people hold an area off and then a guy has just dodged their shots by strafing and got pas...
- by RHYTHMIK Designs - at 2012.10.02 01:05:00
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17. [Request] Please increased the strafe speed! - in Feedback/Requests [original thread]
I'm not saying has to go back to the speed of last build, but in its current form its almost useless to strafe.
- by RHYTHMIK Designs - at 2012.10.01 23:53:00
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18. Make Active Skilling a little more....Active - in Feedback/Requests [original thread]
Prince Ombra wrote: But you do get better at something in Dust by doing it over and over. It's called experience. Boosting SP gain with your medal proposal would just widen the gap between hard core players and the ones that can only play on th...
- by RHYTHMIK Designs - at 2012.09.25 03:00:00
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19. Make Active Skilling a little more....Active - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I am all for being able to freely allocate SP over the current all or nothing system as you have termed it but i do take issue with your combat medal idea. This is already something that eve corps can do and is more for fu...
- by RHYTHMIK Designs - at 2012.09.25 01:55:00
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20. Make Active Skilling a little more....Active - in Feedback/Requests [original thread]
Thx...you're probably right, but hey its here for us to discuss so hopefully more people will comment on it.
- by RHYTHMIK Designs - at 2012.09.24 23:32:00
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